VS3D / VScad3 User's Guide

Contents

Guided Tour

Index

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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Part 3 - Take A Whack With A Hammer ! - continued.
In the hammer tip "Modify" drop-down menu, select "Z Profile Rounded". The hammer tip is now rounded, with the highest point in the center. Or, in other words, the hammer has full force in the center, with diminishing force towards the edge. Change the "Hammer Blow" mode to "plus-minus" ("+--"). Apply multiple partially-overlapping hammer blows to the sculpture grid. Note how it is possible, in this manner, to build up a "mound".

Switch back to the smoothing hammer mode and smooth out the mound. Change the hammer blow mode to ">" (greater than). Turn on the averaging mode. Set the "Z" height to 0. Click and drag starting on the mound and move to the background. Note how this is just like spreading clay with your finger.

Turn the "Avg" mode Off. Set the "Z" height to 1.

Click on the "Reset" button to erase the hammer tip. Switch to "Polyline Lasso" mode. Click the left mouse button in the hammer tip window and enter multiple line segments for the hammer tip perimeter. Click the right mouse button to end (and close) the perimeter. Apply a hammer blow to the sculpture grid. Press and hold the left and right keyboard arrow keys to dynamically rotate the hammer tip. Note that the "Rotate (Degrees CCW)" slider bar indicates the current rotation. The rotation angle can also be set directly using this slider-bar widget. Apply multiple hammer blows at different angles. Note that you can also rotate the hammer tip while scraping (click and drag the mouse while pressing the left or right keyboard arrow keys).

Using "equal", "plus-minus", "greater than", and "less than" modes, experiment with using some of the other hammer tip draw methods, settings, and modifiers - such as ramp and texture.

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