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VS3D / VScad3 User's Guide |
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VS3D Region Mode "Entire Surface | In Region Only" : The Warp Area setting controls where the warp is applied - either over the whole surface, or only within the current region. The warp area setting applies to both XY warps and Z warps.
"Apply To Surface" : If this setting is checked, any subsequent XY warp will be applied to the sculpture grid surface. "Apply To Region" : If this setting is checked, any subsequent XY warp will be applied to the current region shape."All Layers | Current Layer" : This setting controls which layer(s) any subsequent XY warp is applied to. The current layer can be set via the main "Edit / Work Layer..." menu. When set to "All Layers", the XY warp will be applied to layers 1, 2, and 3, but not layer 4 (the machine layer). "Apply XY Warp" : This will apply an XY warp using the current vectors and settings. At least four XY vectors and/or stationary points are required for XY warping. If a sufficient number of vectors/points are defined, then the "XY Warp Polynomial" dialog will appear. It has one setting:
"Apply Z Warp" : This button will triangulate all stationary points and Z vectors, grid them, and add the resulting surface heights to the sculpture grid (on the current layer). At least three Z vectors and/or stationary points are required for Z warping. |
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1.5.2 A |