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VS3D / VScad3 User's Guide |
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VS3D File Menu "File / Merge Relief (.vs3)..." : This is similar to the "Load Relief" menu, except that the surface heights are added to any existing relief surface (on a layer-by-layer basis). The placement of the merged surface on the existing sculpture grid is determined by the current data coordinate scales and the data scales in the merged file. For example, if the current data coordinate scales range from -1 to 1 (in X and Y), and the data scales in the merged file range from 0 to 1 (in X and Y), then the merged surface will appear in the upper-right quadrant of the existing sculpture grid. If the merged file contains a region, the region is not loaded or merged, and any existing region is unaffected. However, the region in the merged file can subsequently be loaded or merged by selecting "Region => Load Region (.vs3)..." from the main File menu. "File / Save Relief (.vs3)..." : Use this menu to save the current sculpture and region (if one is defined). This will also save the current data coordinate scales. If the window banner at the top of the main window does not show a filename (the sculpture has not been saved or loaded), then the file selection dialog will appear. Otherwise, the current sculpture surface is saved to the file shown. The ".vs3" files are in a proprietary binary format native to VS3D. "File / Save Relief As (.vs3)..." : This is similar to "Save Relief" except that the file selection dialog always appears - even if the window banner shows a file name. A confirmation dialog will appear before overwriting any existing file. |
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1.1.1 A |